The Mayday Games Blog — General

Here at Mayday Games, we are dedicated to creating quality products and family games! Our blog is here to give you a peek behind the curtains of our company and our team!

After 10+ years we are raising our prices on Card Sleeves

After 10+ years we are raising our prices on Card Sleeves

We are very sorry, there is no easy way to say this.  Since Mayday began selling card sleeves back in 2008 we have NEVER raised the prices of our card sleeves.  We have been and remain committed to offering the best value sleeves on the market.  But the sad reality is that prices of everything have increased in the last 13 years.  In fact just inflation from 2008 to 2021 for the USD is over 27% (see calculation HERE).  We are getting hit with unprecedented shipping costs, a 40’ container last year was under $5,000 to ship from China to the USA...

Read more
Welcome to the Mayday Games team, Jondi!

Welcome to the Mayday Games team, Jondi!

Announcements General 0 Comment(s)
I came to gaming late in life. It’s not to say I never played board games growing up, because I did. We played the occasional game of Monopoly – with all the rules completely wrong, of course (the way most people do these days – you know, with out putting properties up for auction and putting money in the center of the board for Free Parking). I don’t think we ever finished a game of Monopoly that I remember either, not that I ever wanted to.
Read more

Abstract Ideas

General 0 Comment(s)

    Hello friends, Daniel Peterson the Lead Developer for Mayday Games. This morning I awoke with something in my mind that I have not thought about in decades, Numeral Systems. About 30 years ago when I was in my teens I was fascinated with computers. I would stay after school to use the Apple IIE. My first computer was a TI-99 4A with 16k. Yes, you read that right only 16k. My data storage was a cassette tape and it took a long time to load previously stored data. In those days you did not have a graphic user...

Read more

Mayday Games History - Getting Serious About Casual Gaming (2013)

General 0 Comment(s)

This article was published in Casual Game Revolution in 2013   Humble Beginnings Mayday Games entered the Board Gaming industry in late 2008 with a splash as big as you'd expect a company with a single product, a single person and not even a single marketing plan. I should say as big as you'd expect pre-Kickstarter. That is to say, no splash at all. Many board game companies come into this world because of a run-away hit or an amazing license or a great idea that sells so well that a company is almost accidentally created. They come from people...

Read more

Meteor Development Notes

General 0 Comment(s)

Hello Friends, Daniel Peterson here, Lead Game Developer for Mayday Games. Today I wanted to talk about Meteor designed by Mike Young.   Graphic Design: When I started working on Meteor Max Holiday was the graphic designer. Max wanted Meteor to set in Space Race Era of the 1960's. My first thought was Harley Earl and his chrome and fins. Harley Earl was Head of Design of General Motors, I love his design. All those cool cars from the 50's and 60's was his work. Max had a different idea of 1960's style. Instead of Harley Earl, Max wanted a...

Read more
(0) Items
Items 0
Subtotal $0.00 USD
To Top